"Final Render"
QuicktimeMovie
(160 KB)
Example.22: Light Burst Logo
(AE5.5 PRO & Trapcode Shine)




Creating the Character Material

Create a New Solid in a New Composition.
Apply Effect > Text > Basic Text.

You may use "Logo Material"




Blur of a Character Material

Put the Material of STEP1 into a New Composition.
Apply Effect > Blur > Gaussian Blur.
Adjust the parameter. (about 10 pixel)


"Light Burst"
QuicktimeMovie
(96 KB)


Light Burst

Use The third party plug-in "Trapcode Shine".
Put The Material of STEP2 into a New Composition.
Apply Effect > Trapcode > Shine.
Set up the key frame to move to the Right from the Left.

* The detail information about "Shine".
Trapcode http://www.trapcode.com/

View Effect Controls Window
"Shine"


"Fractal Material"
QuicktimeMovie
(388 KB)


Creating the Fractal Material

Express the "Smoke".
Create a New Solid in a New Composition.
Apply Effect > Render > Fractal Noise.
Adjust a parameter to look like a "Smoke".

View Effect Controls Window
"Fractal Noise"


"Final Render"
QuicktimeMovie
(160 KB)


Completion

It will complete if you composite all Materials.
Apply "Lumminance Matte" to the smoke Material.